LinkN's Campaign

Rescue at Rivenroar

The party managed to find out that the captives were being held at Rivenroar, an ancient family crypt. The crypt was not made with security in mind, however some of the fanciful displays could become dangerous in the middle of a fight. The party, however, still marched into the crypt. Their mission was twofold: first, and most importantly, they were to rescue the Brindol citizens that were captured by the goblins. Secondly, several artifacts from the first Band of the Red Hand were stolen from the city’s museum, and the party was to get them back.

The party adventured into the crypt, and was surprised to find it not only filled with goblins, but also with other creatures: gnomes, drakes, and undead. After fighting through several of these creatures – narrowly escaping a horrible death in some circumstances – the party was able to not only rescue the surviving captives and recover the treasure, but also slay the leader of the goblin army, Sinruth.

Unfortunately, the party found something more troubling than the goblin army. Someone calling themselves the Emissary was subtly giving orders to Sinruth, and supplying his army. Who was this Emissary, and what did he want with Brindol? The PCs decided to mull over this mystery as they rested, wary of what the future may bring…



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